Search results for "design [detector]"
showing 9 items of 419 documents
Parallel Genetic Solution for Multiobjective MDO
1997
Publisher Summary This chapter reviews a multiobjective, multidisciplinary design optimization of two-dimensional airfoil designs. The control points on leading and trailing edges remain fixed, and the y-coordinates of the other control points are allowed to change during the optimization process. The grid for the Euler solver depends continuously and smoothly on the design parameters. The number of nodes and elements in the mesh might vary according to design because the meshes for the Helmholtz solver are done using the local fitting. The computations are made on an IBM SP2 parallel computer using high-performance switch and the MPICH message-passing library. As gradients are not required…
Design time, run time, and artificial intelligence techniques for mobility of user interface
2011
Abstract Advancement in technology provides opportunities to user as well as challenges for application development organization. User interfaces which were design for specific device tend to be developed for various devices. Users are busy people, when they move among different context would like to move application with them. The current trend of users demanding mobile graphic user interface to support their daily life and work has led to a new generation of techniques. Design time technique provides better usability as compare to run time technique. On the other hand artificial intelligence technique like agent provides better flexibility and usability as compare to others. In this paper…
Emotions in Technology Design
2020
Understanding emotions is becoming ever more valuable in design, both in terms of what people prefer as well as in relation to how they behave in relation to it. Approaches to conceptualising emotions in technology design, how emotions can be operationalised and how they can be measured are paramount to ascertaining the core principles of design.Emotions in Technology Design: From Experience to Ethics provides a multi-dimensional approach to studying, designing and comprehending emotions in design. It presents emotions as understood through basic human-technology research, applied design practice, culture and aesthetics, ethical approaches to emotional design, and ethics as a cultural frame…
Il primo concorso per il Palazzo di Giustizia a Roma del 1884. Ricostruzione critica del progetto di Ernesto Basile
2019
1. Breve descrizione dell’oggetto di studio Il concorso del Palazzo di Giustizia di Roma si svolge in quattro fasi svolte tra il 1884 e il 1887. Il progetto per il primo concorso, del 1884, redatto dall’allora giovanissimo Ernesto Basile (Palermo 1857-1932), rivela una grande perizia progettuale che trasforma il complesso programma funzionale in un austero edificio in stile neofiorentino. I disegni originari dell’opera, non realizzata, conservati presso la Dotazione Basile del Dipartimento di Architettura dell’Università di Palermo, sono stati oggetto di studio propedeutico alle fasi di analisi, interpretazione e ricostruzione congetturale del modello digitale. 2. Stato dell’arte e riferime…
An Entropy-Driven Scenario for Future Design Education
2021
In a Domus article published in 1998, John Thackara claimed that design would lead by entropy in the future, and he won- dered how to avoid a similar dystopian scenario. As designers, we are aware of how wicked problems are really hard to face and how complexity has increased in these past decades: trans- disciplinary skills are therefore increasingly required. Further- more, we can only achieve incremental improvements to the situation, because a wicked problem typically has no definitive solution (Rittel, Webber 1973, in Erlhoff, 2008): a new mind- set is therefore required, one that is capable of overcoming our traditional one (Morin, 2015), in order to face and manage the complexity. In…
Incidentality on a continuum: A comparative conceptualization of incidental news consumption
2020
This article seeks to contribute to theorizing the dynamics of incidental news consumption. Through an analysis of 200 semi-structured interviews with people in Argentina, Finland, Israel, Japan, and the United States, we show that intentionality in news consumption can be viewed on a continuum, which goes from deliberately setting apart time to access the news on specific outlets to skimming through unsought-for news on social and broadcast media, with intermediate practices such as respondents setting up an environment where they are more or less likely to encounter news. Drawing on structuration theory, this article conceptualizes incidental news in the context of the wider media environ…
Vista e visione dell'architetto
2015
Il paper affronta il tema del'atto del vedere dell'architetto in chiave fenomenolgica ma anche affrontando l'intreccio tra cecità e vista a partire dalle riflessioni di Derrida. Il concetto di Design Thinking viene proposto, con riferimento al noto Visual Thinking di Rudolf Arnheim. Si può ipotizzare un modo di vedere specifico degli architetti nel quale immaginazione e visione di fondono e sovrappongono a partire dalla memoria. Lo schematismo di Kant, ripreso con riferimento all'arte e all'architettura, da Cesare Brandi costituisce la teoria-chiave per la quale visione e immaginazione possono essere concepite come risvolti del medesimo concetto. La cecità, intesa come luogo altro della vis…
La organización del trabajo por proyectos: La fábrica de la precariedad laboral
2019
The project-based organization, considered as a radical reorganization of work around one or more simultaneous projects, is nowadays widespread in large companies and public administrations. According to the managerial way of thinking, this system would be virtuous: by giving more autonomy to the employees in the act of production and by developing their skills through mobility and interdisciplinarity of work teams, it would be able to arouse their full commitment. This study confirms in some way how this opinion has been imposed, but at the expense of precarious working conditions, increasing the dedication of employees and silencing any form of criticism. The research is based on a review…
Experience design and writing for digital media. A scriptural theory of experience applied to instructional design and design pedagogy.
2020
Cet ouvrage pour l'HDR en sciences de l'information et de la communication propose une théorie de l'expérience des médias numériques pour l'aborder du point de vue de l'écriture numérique. Tandis que la sociologie des usages analyse la partie visible des interactions numériques sans intervenir sur elles, dans une perspective objectiviste, les études sur l'expérience, qui forment un champ récent dans les SHS, s'intéressent d'une part à la manière dont l'expérience des technologies numériques écrit en nous son histoire, tandis que nous laissons dans les machines des traces qui constituent à son leur une inscription, les deux types d'écriture étant indissociables. D'autre part, les études sur …